Orrery
A GPU-accelerated N-body gravitational simulator
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orrery::viz::Mat4 Struct Reference

A 4-by-4 transform in column-major order. More...

#include <orrery/viz/matrix4.hpp>

Public Member Functions

constexpr float element (std::size_t row, std::size_t column) const noexcept
constexpr bool operator== (const Mat4 &) const =default

Public Attributes

std::array< float, 16 > values {}

Detailed Description

A 4-by-4 transform in column-major order.


The documentation for this struct was generated from the following file: