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Orrery
A GPU-accelerated N-body gravitational simulator
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Files | |
| acceleration_field.hpp | |
| What an integrator is allowed to know about gravity. | |
| integrator.hpp | |
| The interface every time integrator presents, and the contract about accelerations that makes the cheap ones cheap. | |
| runge_kutta4.hpp | |
| Classical fourth-order Runge-Kutta, included as the counterexample. | |
| velocity_verlet.hpp | |
| Velocity Verlet, the method this project integrates with by default. | |
| yoshida4.hpp | |
| Yoshida's fourth-order symplectic integrator, built from three velocity Verlet steps. | |