Orrery
A GPU-accelerated N-body gravitational simulator
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integrators Directory Reference

Files

 
acceleration_field.hpp
 What an integrator is allowed to know about gravity.
 
integrator.hpp
 The interface every time integrator presents, and the contract about accelerations that makes the cheap ones cheap.
 
runge_kutta4.hpp
 Classical fourth-order Runge-Kutta, included as the counterexample.
 
velocity_verlet.hpp
 Velocity Verlet, the method this project integrates with by default.
 
yoshida4.hpp
 Yoshida's fourth-order symplectic integrator, built from three velocity Verlet steps.